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Monthly Archives: March 2008

Glowlab produces and presents experimental art and technology exploring the nature of cities.”

Subfuzz is a record of work of John Geraci

Learning More About with John Geraci

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An American entrepreneur, originally a farm boy from Nebraska, who’s been very lucky in business and life./A spirit


Sugarscape is not a computer game. It is an ‘artificially intelligent agent-based social simulation’.

The Sugarscape seeks to provide to provide a laboratory to Social Science researchers through its model of an artificial society.

” “Sugarscape”, die “Zuckerwelt“, ist eine Erfindung der amerikanischen Wissenschaftler Joshua M. Epstein und Robert Axtell. In einem computeranimierten Quadrat von 50 mal 50 Feldern lassen sie eine Reihe virtueller “Agenten” herumspazieren, die, je nach “Szenario”, mit unterschiedlichen Eigenschaften bzw. Verhaltensweisen ausgestattet sind. Aus dem beobachteten Verhalten der Agenten erhoffen sich die “Götter der Zuckerwelt” Erkenntnisse über das reale Verhalten von gesellschaftlichen Gruppen bzw. ganzen Sozietäten.”


Sozionik ist ein neues Forschungsfeld zwischen Soziologie und Künstlicher Intelligenz, dessen Konturen sich erst allmählich auszuprägen beginnen. In der Sozionik geht es um die Frage, wie es möglich ist, Vorbilder aus der sozialen Welt aufzugreifen, um daraus intelligente Computertechnologien zu entwickeln.

SOZIONIK: Persönlichkeitstypen und Beziehungen ”

Ein internationales Journal zur Sozionik

Sozionik: Lebensqualität durch soziale Hightech?/tp

Google Grid (0)


: In the year 2014, the New York Times has gone offline…//CPC//

You’re about to watch a future history of the media;;;;;;;;;


EPIC 2014 is a Flash movie released in November 2004 by Robin Sloan and Matt Thompson with original music by Aaron McLeran.”//wiki//

epic.gifDer Weg ins Jahr 2015 begann im späten 20. Jahrhundert.

Google Earth Community /Think magic carpet ride!

Post it on Base. Find it on Google.

splash2_.gif2008, CdC’s new web data auditing tool, launches

googlehacks.png. pretexting_pretending_to_be_somebody_you_are_not.gif.

Hacker Tactics

Wiki: MOO


CoolMUD is a type of MUD, and a descendant of MOO. It is a text-based online virtual reality system to which multiple users are connected at the same time. Created by Stephen White”//answers

“Stephen White (also known by the handles “Ghondahrl” and “ghond”) wrote the first version of the MOO server, which was released on May 2, 1990, and used for the operation of a server called “AlphaMOO”.”//MOO-History

MOO (Mud Object Oriented) — A text-based virtual environment created by Stephen White, also known as ghond, and programmed with the MOO programming language. While MOOs can be used for educational purposes, like MUDs, they are primarily used for role-playing and social interaction.”//1up

"This is attributed to Stephen White (ghond), and is believed to be the original design document for MOO."

“The term MOO is used in two distinct, but related, senses. One is to refer to those programs descended from the original MOO server, and the other is to refer to any MUD that uses object oriented techniques to organize its database of objects, particularly if it does so in a similar fashion to the original MOO or its derivatives.”//” The MOO programming language is a programming languageA programming language or computer language is a standardized communication technique for expressing instructions to a computer. It is a set of syntactic and semantic rules used to define computer programs. A language enables a programmer to precisely specify what data a computer will act upon, how these data will be stored/transmitted, and precisely what actions to take under various circumstances….
used to support the MOO system.”//wikimirror

"Conversational Structure and Personality Correlates of Electronic Communication"///Jill Serpentelli 
      "  Multi-Cultures/Multi-Schools - Intercultural Communication in VR"

Welcome to Tapped In®/The online workplace of an international community of education professionals.

The Incredible Tale of LambdaMOO

A Brief History of Computing/another Stephen White

“Pavel Curtis, while a computer scientist at Xerox PARC, created one of the first popular on-line role-playing environments, LambdaMOO [requires Telnet], in 1991.” /artmuseum/ —->Lambda Moo


“A puppet is a MOO object that acts much like a player (saying things, performing actions, etc.) but that is actually owned by and under the control of some other player.”

” There were long periods, indeed, where many petitions reached ballot stage and none of them passed; it seems to me now that the voting population could never agree on anything of real substance. I think that this is the real lesson of LambdaMOO’s experiment with direct democracy.”

” If these online “virtual” communities are to have the same robustness as the more physically oriented ones, they must become pliant and mutable under the same forces that cause RL communities to grow and change. It must be possible for incompatible sub-communities to separate and grow apart, thereby relieving the kinds of stresses that constantly tear at LambdaMOO. It must be possible for individuals to completely control their own creations, without the specter of an all-powerful wizard looming in the background, distorting all natural social interactions.” //written by Pavel Curtis on Wednesday, June 19, 2002//

	   Mudding: Social Phenomena in Text-Based Virtual Realities 

				 Pavel Curtis
				  Xerox PARC


Pavel’s Blog

Pavel’s Puzzles

List of publications

Multimedia coordination system

The Jupiter audio/video architecture: secure multimedia in network places


by Steven Shaviro

While sifting my way through the myriads of documents cyberspace among other existhings consists of what renders me interesting is that I start to distinguish certain scribes which stylistic wit I find sympathetic

“A Rape in Cyberspace How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database Into a Societyis where I started 2day landing me there

Julian Dibbell/wiki

Book-signing in Second Life


State of Play ON VIDEO


Journalist and “Ultima Online” junkie Julian Dibbell issued himself a very public challenge two years ago.

“On April 15, 2004, I will truthfully report to the IRS that my primary source of income is the sale of imaginary goods,” Dibbell wrote on his blog at the time, “and that I earn more from it, on a monthly basis, than I have ever earned as a professional writer.”::::C/net::::


“Play Money” and the ethics of MMORPG cheating

“The Internet Archive was founded in 1995 by Brewster Kahle with the intent of preserving what is arguably the fastest growing archive of human expression ever created.”//mindjack2002//

“Brewster is one of those guys who has been successful in spite of the fact that he has never been after that kind of success. He’s been pushing protocols for the benefit of humanity in order to make things run better. What he’s done with Wais and protocols has been instrumental in bringing about the success of the Internet.”//edge//brewster-kahle-large.jpg “Brewster Kahle is on a mission. He wants the whole planet to have access to human knowledge. All human knowledge. And he’s striving to make that possible–one byte at a time.”c/net

” Thanks to a generous grant from the Mellon Foundation, Internet Archive completed a 2 billion page web crawl in 2007. This is the largest web crawl attempted by Internet Archvie. The project was designed to take a global snapshot of the Web. Please browse through the resulting collection.”//archive//

Brewster Kahle co-founder of the Internet Archive
Universal Access to All Knowledge//audiofile

Brewster Kahle: Universal access to all human knowledge//hotales

Brewster Kahle on the Internet Archive and People’s Technology//an interview-openp2p


07: Brewster Kahle über das Internet-Archiv

“Three years ago, Mark Abene was a computer cowboy who roamed cyberspace when it was an unfenced frontier. A computer geek who was “wired” long before the term was coined, he considered the Internet too easy and looked for a bigger challenge. And he found it by breaking into the computer systems of some of the nation’s biggest corporations — a crime that landed him and three of his friends in Federal prison.”/NYT/

THE HACKER CRACKDOWN Law and Disorder on the Electronic Frontier by Bruce Sterling


Mark Abene, AKA Phiber Optik, is a self-taught computer systems expert, and self-described hacker. In 1994 he served a one-year sentence in federal prison, the result of his second conviction for breaking into computer and telephone systems. This interview took place a week before his sentencing, at Echo Communications, where he worked.”//nyc-interface//

“Mark was a member of the Legion of Doom hacker group, and then founded the hacker group Masters of Deception (MOD). “/livinginternet/

Abene, on the other hand, was renown for his unauthorized romps through telephone systems and packet-switched networks in the years before the Internet blossomed. Back then, he had a reputation as a non-destructive and mediagenic hacker who never concealed his actions; in the 1992 book “The Hacker Crackdown,” author Bruce Sterling wrote of Abene, “Even cops seemed to recognize that there was something peculiarly unworldly and uncriminal about this particular troublemaker.” His raid by the U.S. Secret Service was a focus of John Perry Barlow’s “Crime and Puzzlement,” the first manifesto of the electronic civil liberties movement.”/security focus/
” Phiber Optik has suffered enough for having become a symbol, and in any case his symbolic power will always be available to us, no matter where he is.”/Julian Dibbell/


Flork can be used anytime, anyplace, as anything, in times of “oh my i forgot the word” or “id rather not swear cause im cool like that so ill use flork”.” Urban Dictionary

” Welcome to some of my past, present and future projects” sensationbox/MG

Gnod : Global Network Of Dreams

The Literature Map /Tim/

Music-Map – Die Landkarte der Musik

“Manchmal sehen wir Gibney Enterprises als eine Mischung aus Warhol’s Factory und der Free Software Foundation. Wir suchen die künstlerische und technologische Front. Und die Marketingfront. Wir gehen gleichermaßen künstlerisch, kaufmännisch und wissenschaftlich vor. Wir ergründen die Erfolgsfaktoren der modernen Welt.”/Marek Gibney

“Neue Seiten im Netz wollen die Suche nach guter Musik revolutionieren. Es sind intelligente Suchmaschinen wie Gnoosic ( Im Browserfenster erscheint eine Seite mit einfachem Prinzip: Man gibt die Namen von drei Lieblingsbands ein. Das System schlägt dann Gruppen vor, die einem auch gefallen könnten, zehn Mal hintereinander. Indem man beim Hören entscheidet »gefällt mir«, »gefällt mir nicht«, werden die Vorschläge von Gnoosic immer besser, die Suche genauer.Wie das System funktioniert? »Künstliche Intelligenz«, sagt Erfinder Marek Gibney. Dahinter stecken die Vorlieben der User, die das Experiment bereits gemacht haben – zusammengehalten von Algorithmen. Statt künstlicher handelt es sich also eher um eine kollektive Intelligenz: Je mehr Leute das System benutzen – desto besser funktioniert es.”/neon/

Abschied von langen Listen mit Suchergebnissen//TR

We are all connected. Good for Gnod.

“Over the course of the last 20 years, there has been a radical shift in the economies of information. We’ve moved from a world in which information was plentiful but distributed and difficult to find to a world where information is even more plentiful, but ubiquitous and easy to find. Libraries are suffering now as a result of their inability of unwillingness to change based on the new method of information indexing, exchange, and archival. ” /PR/


“Pattern recognition is the research area that studies the operation and design of systems that recognize patterns in data. Important application areas are image analysis, character recognition, speech analysis, man and machine diagnostics, person identification and industrial inspection.”aaai/PatternRecognition

The International Association for Pattern Recognition (IAPR)

Gesellschaft zur Förderung angewandter Informatik (GFaI e.V.).

Die Deutsche Arbeitsgemeinschaft für Mustererkennung

Pattern Recognition Information

The Journal of the Pattern Recognition Society

Chair of Pattern Recognition

Pattern recognition aims to classify data (patterns) based on either a priori knowledge or on statistical information extracted from the patterns. The patterns to be classified are usually groups of measurements or observations, defining points in an appropriate multidimensional space. ”